Cinderdeep carries a party through four encounters in a molten cavern. The route leads from Storm Tyrant to Kiln Beast and Ash Matron, before reaching the crowned ruler of the depths: Cinder King.
The first lesson is movement. Storm Tyrant calls lightning toward player locations. Ash Matron's Molten Rain marks the floor before lava falls, giving you three seconds to find an unmarked tile. Its final volley forms a cross, changing the shape of the danger.
Equipment matters alongside positioning. Several bosses absorb a specific combat style, so a party should prepare its switches before leaving the lobby. You can take on the raid solo or bring a group of up to five, with Easy and Hard difficulties available.
Each cleared room opens the way onward. Read the Cinderdeep guide for the boss order, combat-style checks and lobby preparation before your first run.